Skills for All Ninja
Attack - A simple, quick attack, where you and your opponent both fight for a moment.
Duel - A long attack that ends only when you or your opponent are dead.
Sight - View the specific details of another ninja, with a turn cost.
Stealth - Become immune to certain normal combat attacks until you attack yourself, or until you next receive turns. Your first strike after being Stealthed will cause additional damage.
Unstealth - Stop sneaking and being Stealthed.
Deflect - Double your damage while dueling.
Steal - Steal gold from an opponent.
Cold Steal - Steal turns from an opponent, taking some of them for yourself.
Harmonize - Use some of your Ki energy to heal yourself.
Stalk - Stalk your prey in the open, increasing your strength, at the expense of speed and a bit of stamina.
Dragon Ninja
Primary Skill: Chi - Increased healing at the shrine.
Aux Skill: Moonlight Heal - Increases the hitpoints gained at midnight.
Tiger Ninja
Primary Skill: Fire Bolt - Inflicts Damage based on Ninja Level
Aux Skill: Blaze - Adds extra damage during attacks, using extra turns.
Crane Ninja
Primary Skill: Ice Bolt - Decreases an enemy's turns.
Aux Skill: Speed - Increases turns gained over time.
Aux Skill: Kampo - Create tiger Salves from ginseng roots
Viper Ninja
Primary Skill: Poison Touch - Poison an enemy, causing them further damage over time.
Aux Skill: Hidden Resurrect - When you die and resurrect, you will come back to life Stealthed.
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